head to head
Surgeon Simulator: Experience Reality asks more than Super Mario World, and the gap is variance.

Execution · Pure Mechanics
Precise jump execution across fixed levels with secrets to memorise.

Execution · Pure Mechanics
A VR comedy testing fine motor control through deliberately awkward hand physics.
Super Mario World leans Execution (Pure Mechanics); Surgeon Simulator: Experience Reality leans Execution (Pure Mechanics).
Surgeon Simulator: Experience Reality leans a little harder on execution, though the gap is small.
Super Mario World
Perfect inputs trivialise every jump, spin and cape flight
Surgeon Simulator: Experience Reality
Clumsy VR hand control is the entire deliberate challenge
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Super Mario World
Scripted Koopas adapt to nothing
Surgeon Simulator: Experience Reality
Solo comedy surgery, no opponent
Surgeon Simulator: Experience Reality leans clearly harder on variance.
Super Mario World
Levels are fixed; nothing hidden survives one playthrough
Surgeon Simulator: Experience Reality
Some physics chaos but procedures are fixed
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Super Mario World
Secret exits and route knowledge add a modest solvable layer
Surgeon Simulator: Experience Reality
Learning efficient procedure order reduces the fumbling
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.