head to head

Super Smash Bros. for Wii U cover artvsThe King of Fighters 2001 cover art

Super Smash Bros. for Wii UvsThe King of Fighters 2001

Super Smash Bros. for Wii U leans Execution (Competitive PvP); The King of Fighters 2001 leans Execution (Competitive PvP).

EXECUTION7 /10READS7 /10VARIANCE2 /10OPTIMIZATION5 /10
Super Smash Bros. for Wii UThe King of Fighters 2001

Axis by axis

Execution7 vs 8

The King of Fighters 2001 leans harder on execution: Strict combo links and motion inputs gate all offense

Reads7 vs 7

Even - both lean on reads about the same.

Variance2 vs 1

Super Smash Bros. for Wii U leans harder on variance: Tripping removed; only minor move RNG remains.

Optimization5 vs 5

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Super Smash Bros. for Wii U

full breakdown

The King of Fighters 2001