head to head
Super Smash Bros. for Wii UvsThe Last Blade
Super Smash Bros. for Wii U leans Execution (Competitive PvP); The Last Blade leans Execution (Competitive PvP).
Super Smash Bros. for Wii UThe Last Blade
Axis by axis
Execution7 vs 8
The Last Blade leans harder on execution: Spacing, deflect timing and combo execution decide exchanges
Reads7 vs 7
Even - both lean on reads about the same.
Variance2 vs 1
Super Smash Bros. for Wii U leans harder on variance: Tripping removed; only minor move RNG remains.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

