head to head

Super Smash Bros. for Wii U cover artvsVirtua Fighter 4 cover art

Super Smash Bros. for Wii UvsVirtua Fighter 4

Super Smash Bros. for Wii U leans Execution (Competitive PvP); Virtua Fighter 4 leans Reads (Competitive PvP).

EXECUTION7 /10READS7 /10VARIANCE2 /10OPTIMIZATION5 /10
Super Smash Bros. for Wii UVirtua Fighter 4

Axis by axis

Execution7 vs 7

Even - both lean on execution about the same.

Reads7 vs 8

Virtua Fighter 4 leans harder on reads: Yomi between strike, throw, and guard never stops adapting.

Variance2 vs 1

Super Smash Bros. for Wii U leans harder on variance: Tripping removed; only minor move RNG remains.

Optimization5 vs 5

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Super Smash Bros. for Wii U

full breakdown

Virtua Fighter 4