head to head
Super Smash Bros. Melee asks more than Superfighters Deluxe, and the gap is execution.

Execution · Competitive PvP
A platform fighter with one of the highest execution ceilings in any competitive game, layered on top of deep human reads.

Execution · Competitive PvP
Frantic small-arena duels testing reflexes and prediction of human opponents.
Super Smash Bros. Melee leans Execution (Competitive PvP); Superfighters Deluxe leans Execution (Competitive PvP).
Super Smash Bros. Melee leans clearly harder on execution.
Super Smash Bros. Melee
Wavedashing, L-cancels, and tech-chasing set an extreme physical ceiling
Superfighters Deluxe
Aim, blocks, throws and movement decide frantic small-arena fights
Super Smash Bros. Melee leans clearly harder on reads.
Super Smash Bros. Melee
Reading DI choices and opponent adaptive habits is constant and non-convergent
Superfighters Deluxe
Human opponents constantly adapt positioning and weapon timing
Superfighters Deluxe leans a little harder on variance, though the gap is small.
Super Smash Bros. Melee
Stage hazard RNG and spawn positions add marginal chaos
Superfighters Deluxe
Random weapon spawns and destructible chaos shuffle fights
Super Smash Bros. Melee leans clearly harder on optimization.
Super Smash Bros. Melee
Character matchup tiers and optimal movement routing are deeply studied
Superfighters Deluxe
Map knowledge and weapon priorities are a thin layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.