head to head
Super Smash Bros. Melee asks more than The Mean Greens: Plastic Warfare, and the gap is reads.

Execution · Competitive PvP
A platform fighter with one of the highest execution ceilings in any competitive game, layered on top of deep human reads.

Execution · Competitive PvP
A casual team shootout where aim and basic opponent awareness decide rounds.
Super Smash Bros. Melee leans Execution (Competitive PvP); The Mean Greens: Plastic Warfare leans Execution (Competitive PvP).
Super Smash Bros. Melee leans clearly harder on execution.
Super Smash Bros. Melee
Wavedashing, L-cancels, and tech-chasing set an extreme physical ceiling
The Mean Greens: Plastic Warfare
Aimbot would dominate these third-person toy-soldier shootouts
Super Smash Bros. Melee leans clearly harder on reads.
Super Smash Bros. Melee
Reading DI choices and opponent adaptive habits is constant and non-convergent
The Mean Greens: Plastic Warfare
Human opponents in objective modes reward positional prediction
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Super Smash Bros. Melee
Stage hazard RNG and spawn positions add marginal chaos
The Mean Greens: Plastic Warfare
Random spawns and chaotic lobbies add mild noise
Super Smash Bros. Melee leans clearly harder on optimization.
Super Smash Bros. Melee
Character matchup tiers and optimal movement routing are deeply studied
The Mean Greens: Plastic Warfare
Objective routes are simple; little system depth to solve
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.