head to head
Super Smash Bros. Melee asks more than WWF Raw, and the gap is execution.

Execution · Competitive PvP
A platform fighter with one of the highest execution ceilings in any competitive game, layered on top of deep human reads.

Execution · Competitive PvP
A wrestling fighter testing move timing and reading human opponents.
Super Smash Bros. Melee leans Execution (Competitive PvP); WWF Raw leans Execution (Competitive PvP).
Super Smash Bros. Melee leans clearly harder on execution.
Super Smash Bros. Melee
Wavedashing, L-cancels, and tech-chasing set an extreme physical ceiling
WWF Raw
Timing grapples, reversals and moves drives matches
Super Smash Bros. Melee leans clearly harder on reads.
Super Smash Bros. Melee
Reading DI choices and opponent adaptive habits is constant and non-convergent
WWF Raw
Human opponents bait and counter in real time
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Super Smash Bros. Melee
Stage hazard RNG and spawn positions add marginal chaos
WWF Raw
Move outcomes mostly deterministic
Super Smash Bros. Melee leans clearly harder on optimization.
Super Smash Bros. Melee
Character matchup tiers and optimal movement routing are deeply studied
WWF Raw
Move sets and matchup knowledge are learnable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.