head to head
Sushi Striker: The Way of SushidovsWarhammer 40,000: Space Marine 2
Sushi Striker: The Way of Sushido leans Execution (Practiced Mastery); Warhammer 40,000: Space Marine 2 leans Execution (Practiced Mastery).
Sushi Striker: The Way of SushidoWarhammer 40,000: Space Marine 2
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads2 vs 2
Even - both lean on reads about the same.
Variance3 vs 2
Sushi Striker: The Way of Sushido leans harder on variance: Conveyor plate spawns add some randomness to chains
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

