head to head
SWAT 4vsTom Clancy's Ghost Recon 2
SWAT 4 leans Optimization (Practiced Mastery); Tom Clancy's Ghost Recon 2 leans Execution (Practiced Mastery).
SWAT 4Tom Clancy's Ghost Recon 2
Axis by axis
Execution5 vs 6
Tom Clancy's Ghost Recon 2 leans harder on execution: Accurate shooting under lethal fire decides firefights
Reads1 vs 3
Tom Clancy's Ghost Recon 2 leans harder on reads: Multiplayer adds human prediction; campaign AI follows scripts
Variance3 vs 3
Even - both lean on variance about the same.
Optimization6 vs 5
SWAT 4 leans harder on optimization: tactics and equipment loadouts solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

