head to head
SyberiavsTohu
Syberia leans Optimization (Pure Optimization); Tohu leans Optimization (Pure Optimization).
SyberiaTohu
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Tohu leans harder on variance: Puzzle elements are hidden only until found on screen
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

