head to head
System Shock (1994)vsValkyrie Profile
System Shock (1994) leans Optimization (Practiced Mastery); Valkyrie Profile leans Optimization (Practiced Mastery).
System Shock (1994)Valkyrie Profile
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 3
System Shock (1994) leans harder on variance: SHODAN camera placement and event triggers are opaque until mapped
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

