head to head
System ShockvsWing Commander: Privateer
System Shock leans Optimization (Practiced Mastery); Wing Commander: Privateer leans Execution (Practiced Mastery).
System ShockWing Commander: Privateer
Axis by axis
Execution5 vs 6
Wing Commander: Privateer leans harder on execution: Dogfighting skill keeps your freighter alive
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization7 vs 6
System Shock leans harder on optimization: Inventory, routing and station knowledge solve the game
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

