head to head
Tales of BerseriavsUndertale Yellow
Tales of Berseria leans Execution (Practiced Mastery); Undertale Yellow leans Execution (Practiced Mastery).
Tales of BerseriaUndertale Yellow
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads1 vs 0
Tales of Berseria leans harder on reads: All enemies use fixed attack scripts; no adaptive component
Variance2 vs 2
Even - both lean on variance about the same.
Optimization6 vs 5
Tales of Berseria leans harder on optimization: Soul Gauge and Break Soul management form the optimisation layer
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

