head to head
Tales of Monkey IslandvsThe Many Pieces of Mr. Coo
Tales of Monkey Island leans Optimization (Pure Optimization); The Many Pieces of Mr. Coo leans Optimization (Pure Optimization).
Tales of Monkey IslandThe Many Pieces of Mr. Coo
Axis by axis
Execution0 vs 1
The Many Pieces of Mr. Coo leans harder on execution: Point and click - no timing or motor demands
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Tales of Monkey Island leans harder on variance: Modern design telegraphs most puzzle information.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

