head to head
Teenage Mutant Ninja Turtles III: The Manhattan ProjectvsTime Crisis II
Teenage Mutant Ninja Turtles III: The Manhattan Project leans Execution (Pure Mechanics); Time Crisis II leans Execution (Pure Mechanics).
Teenage Mutant Ninja Turtles III: The Manhattan ProjectTime Crisis II
Axis by axis
Execution7 vs 8
Time Crisis II leans harder on execution: precise light-gun aim and cover timing
Reads0 vs 1
Time Crisis II leans harder on reads: enemies scripted, no real adaptation
Variance1 vs 1
Even - both lean on variance about the same.
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

