head to head

Tell Me Why cover artvsZork cover art

Tell Me WhyvsZork

Tell Me Why leans Optimization (Pure Optimization); Zork leans Optimization (Pure Optimization).

EXECUTION0 /10READS0 /10VARIANCE2 /10OPTIMIZATION6 /10
Tell Me WhyZork

Axis by axis

Execution0 vs 0

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 1

Tell Me Why leans harder on variance: Contested memories create hidden-information uncertainty between siblings

Optimization6 vs 6

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Tell Me Why

full breakdown

Zork