head to head
Tempest RisingvsWarcraft III: Reign of Chaos
Tempest Rising leans Execution (Grand Arena); Warcraft III: Reign of Chaos leans Optimization (Grand Arena).
Tempest RisingWarcraft III: Reign of Chaos
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads7 vs 7
Even - both lean on reads about the same.
Variance2 vs 3
Warcraft III: Reign of Chaos leans harder on variance: Creep routes and item drops add randomness
Optimization7 vs 8
Warcraft III: Reign of Chaos leans harder on optimization: Build orders, creeping routes, and matchup theory run deep
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

