head to head
TetrispherevsThe Legend of Zelda: Skyward Sword
Tetrisphere leans Optimization (Practiced Mastery); The Legend of Zelda: Skyward Sword leans Optimization (Practiced Mastery).
TetrisphereThe Legend of Zelda: Skyward Sword
Axis by axis
Execution6 vs 5
Tetrisphere leans harder on execution: Quick piece placement on the rotating sphere under time pressure
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Tetrisphere leans harder on variance: Piece queue randomness is bounded and mappable
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

