head to head

That's Not My Neighbor cover artvsTotally Accurate Battle Simulator cover art

That's Not My NeighborvsTotally Accurate Battle Simulator

That's Not My Neighbor leans Variance (Systems & Chaos); Totally Accurate Battle Simulator leans Optimization (Systems & Chaos).

EXECUTION1 /10READS0 /10VARIANCE7 /10OPTIMIZATION6 /10
That's Not My NeighborTotally Accurate Battle Simulator

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance7 vs 5

That's Not My Neighbor leans harder on variance: Which visitor is an impostor is the hidden core

Optimization6 vs 7

Totally Accurate Battle Simulator leans harder on optimization: Unit counters and placement solve each scenario

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

That's Not My Neighbor

full breakdown

Totally Accurate Battle Simulator