head to head
The Banner SagavsTorment: Tides of Numenera
The Banner Saga leans Optimization (Systems & Chaos); Torment: Tides of Numenera leans Optimization (Pure Optimization).
The Banner SagaTorment: Tides of Numenera
Axis by axis
Execution2 vs 1
The Banner Saga leans harder on execution: Turn-based; willpower spend timing is the sole execution nuance
Reads1 vs 1
Even - both lean on reads about the same.
Variance5 vs 4
The Banner Saga leans harder on variance: Armor/strength interaction and random narrative outcomes create variance
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

