head to head
The CouncilvsWe. The Revolution
The Council leans Optimization (Systems & Chaos); We. The Revolution leans Optimization (Systems & Chaos).
The CouncilWe. The Revolution
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization5 vs 6
We. The Revolution leans harder on optimization: Balancing faction meters and jury logic is a solvable system
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

