head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Practiced Mastery
An open-world racer where vehicle handling across multiple disciplines carries the challenge.

Execution · Practiced Mastery
Track memorisation and upgrade economy layered under straightforward racing execution.
The Crew 2 leans Execution (Practiced Mastery); Top Gear 2 leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
The Crew 2
precise driving/flying/boating control
Top Gear 2
Clean cornering and nitro timing decide finishing position
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
The Crew 2
AI racers scripted, no adaptation
Top Gear 2
AI racers follow fixed rubber-band behaviour
The Crew 2 leans a little harder on variance, though the gap is small.
The Crew 2
weather and traffic add randomness
Top Gear 2
Tracks and hazards are identical every championship
Top Gear 2 leans a little harder on optimization, though the gap is small.
The Crew 2
vehicle tuning and routes solvable
Top Gear 2
Upgrade purchase order and track memorisation compound advantages
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.