head to head
The Curse of Monkey IslandvsZork II: The Wizard of Frobozz
The Curse of Monkey Island leans Optimization (Pure Optimization); Zork II: The Wizard of Frobozz leans Optimization (Pure Optimization).
The Curse of Monkey IslandZork II: The Wizard of Frobozz
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization7 vs 8
Zork II: The Wizard of Frobozz leans harder on optimization: Solving puzzle dependencies and treasure use is the entire game
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

