head to head
The Dark Pictures Anthology: Man of MedanvsWhen the Past Was Around
The Dark Pictures Anthology: Man of Medan leans Variance (Systems & Chaos); When the Past Was Around leans Variance (Systems & Chaos).
The Dark Pictures Anthology: Man of MedanWhen the Past Was Around
Axis by axis
Execution2 vs 1
The Dark Pictures Anthology: Man of Medan leans harder on execution: QTEs and heartbeat prompts need basic timing.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 5
When the Past Was Around leans harder on variance: Puzzle logic is hidden until each vignette is decoded
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

