head to head
The Division 2 asks more than The Elder Scrolls Online, and the gap is variance.

Optimization · Practiced Mastery
A tactical cover shooter where build crafting and teamwork meet real PvP reads in contested Dark Zone spaces.

Optimization · Practiced Mastery
An MMO where bar-swap rotations and set-build optimization carry endgame.
The Division 2 leans Optimization (Practiced Mastery); The Elder Scrolls Online leans Optimization (Practiced Mastery).
The Division 2 leans a little harder on execution, though the gap is small.
The Division 2
Cover shooting and positioning demand consistent aim under pressure
The Elder Scrolls Online
Action combat with weaving and rotations
The Division 2 leans a little harder on reads, though the gap is small.
The Division 2
Dark Zone and conflict PvP feature real adaptive opponents
The Elder Scrolls Online
Cyrodiil PvP adds modest reads layer
The Division 2 leans clearly harder on variance.
The Division 2
Named item drops and talent rolls add meaningful RNG
The Elder Scrolls Online
Loot tables and set drops
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
The Division 2
Skill builds and gear set synergies are extensively theory-crafted
The Elder Scrolls Online
Rotations, sets, and build theorycraft central
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.