head to head
The Division 2 asks more than Warhammer 40,000: Darktide, and the gap is reads.

Optimization · Practiced Mastery
A tactical cover shooter where build crafting and teamwork meet real PvP reads in contested Dark Zone spaces.

Execution · Practiced Mastery
40k co-op horde shooter with class builds.
The Division 2 leans Optimization (Practiced Mastery); Warhammer 40,000: Darktide leans Execution (Practiced Mastery).
Warhammer 40,000: Darktide leans a little harder on execution, though the gap is small.
The Division 2
Cover shooting and positioning demand consistent aim under pressure
Warhammer 40,000: Darktide
Melee-gunplay weaving under horde pressure
The Division 2 leans clearly harder on reads.
The Division 2
Dark Zone and conflict PvP feature real adaptive opponents
Warhammer 40,000: Darktide
Scripted specials, not adaptive opponents
Warhammer 40,000: Darktide leans a little harder on variance, though the gap is small.
The Division 2
Named item drops and talent rolls add meaningful RNG
Warhammer 40,000: Darktide
Director spawns and weapon rolls vary
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
The Division 2
Skill builds and gear set synergies are extensively theory-crafted
Warhammer 40,000: Darktide
Talent trees and breakpoints heavily solved
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.