head to head

The Elder Scrolls III: Morrowind cover artvsThe Elder Scrolls IV: Oblivion cover art

The Elder Scrolls III: MorrowindvsThe Elder Scrolls IV: Oblivion

The Elder Scrolls III: Morrowind leans Optimization (Pure Optimization); The Elder Scrolls IV: Oblivion leans Optimization (Pure Optimization).

EXECUTION2 /10READS0 /10VARIANCE3 /10OPTIMIZATION7 /10
The Elder Scrolls III: MorrowindThe Elder Scrolls IV: Oblivion

Axis by axis

Execution2 vs 3

The Elder Scrolls IV: Oblivion leans harder on execution: Real-time swing and block, modest demand

Reads0 vs 1

The Elder Scrolls IV: Oblivion leans harder on reads: Scripted enemies

Variance3 vs 2

The Elder Scrolls III: Morrowind leans harder on variance: Hit chances rolled behind the screen

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

The Elder Scrolls III: Morrowind

full breakdown

The Elder Scrolls IV: Oblivion