head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
An open world where build optimisation dissolves every combat challenge.

Optimization · Pure Optimization
Darker cinematic Zelda alternating wolf form and classic dungeon crawling.
The Elder Scrolls V: Skyrim - Special Edition leans Optimization (Pure Optimization); The Legend of Zelda: Twilight Princess leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
The Elder Scrolls V: Skyrim - Special Edition
Combat timing matters little; difficulty bends to your build
The Legend of Zelda: Twilight Princess
Hidden sword skills add modest combat depth
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
The Elder Scrolls V: Skyrim - Special Edition
Draugr and dragons run scripted AI packages
The Legend of Zelda: Twilight Princess
Scripted bosses and enemies
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
The Elder Scrolls V: Skyrim - Special Edition
Loot rolls and radiant quests add minor mapped randomness
The Legend of Zelda: Twilight Princess
First-run exploration unknowns
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
The Elder Scrolls V: Skyrim - Special Edition
Perk, crafting and stealth-archer loops trivially solve combat
The Legend of Zelda: Twilight Princess
Dungeon-item puzzle chains and wolf-form routing
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.
full breakdown
The Elder Scrolls V: Skyrim - Special Edition →
full breakdown
The Legend of Zelda: Twilight Princess →