head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Practiced Mastery
An open-chapter survival horror game where upgrade planning and systematic area sweeping drive success.

Optimization · Practiced Mastery
A stylish urban gacha action RPG mixing combo combat with character-pull economies.
The Evil Within 2 leans Optimization (Practiced Mastery); Zenless Zone Zero leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
The Evil Within 2
Open-zone combat demands solid aim and positioning
Zenless Zone Zero
Parry timing, dodge counters, assist-switch combos
The Evil Within 2 leans a little harder on reads, though the gap is small.
The Evil Within 2
Enemies are scripted; no adaptive opponent
Zenless Zone Zero
Enemy patterns are scripted, not adaptive
Zenless Zone Zero leans a little harder on variance, though the gap is small.
The Evil Within 2
Collectibles are hidden; minor supply variance in open zones
Zenless Zone Zero
Gacha pulls and disc-drive substats gate power
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
The Evil Within 2
Upgrade system, open-area routing and crafting are fully optimisable
Zenless Zone Zero
Team synergy, rotation theory, and stat optimisation dominate endgame
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.