head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Light / Casual
Atompunk walking sim adapting Lem's novel about a hostile robotic planet.

Optimization · Light / Casual
A short narrative cooking game about an immigrant Tamil family told through recipes.
The Invincible leans Optimization (Light / Casual); Venba leans Optimization (Light / Casual).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
The Invincible
Walking and dialogue choices only
Venba
Drag-and-drop cooking steps, no dexterity demand
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
The Invincible
No opposition of any kind
Venba
No opponent of any kind
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
The Invincible
Authored story with branching endings
Venba
Recipes are fixed once steps are known
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
The Invincible
Light exploration; choices steer narrative
Venba
Light puzzle of reconstructing torn recipes
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.