head to head
West Hunt asks more than The Jackbox Party Pack 3, and the gap is reads.

Reads · Bluff & Deduction
The pack with Trivia Murder Party and Fakin' It, built on out-guessing the room.

Reads · Bluff & Deduction
A wild-west cat-and-mouse where outlaws blend into townsfolk and sheriffs hunt for behavioral slips.
The Jackbox Party Pack 3 leans Reads (Bluff & Deduction); West Hunt leans Reads (Bluff & Deduction).
West Hunt leans a little harder on execution, though the gap is small.
The Jackbox Party Pack 3
Phones-as-controllers, near-zero dexterity.
West Hunt
Simple minigames and movement; little dexterity pressure.
West Hunt leans clearly harder on reads.
The Jackbox Party Pack 3
Trivia Murder Party and Fakin' It reward reading the room.
West Hunt
Outlaws blend among NPCs while sheriffs read human behavior.
West Hunt leans clearly harder on variance.
The Jackbox Party Pack 3
Random prompts and question draws.
West Hunt
Hidden identities among NPC crowds conceal the target.
West Hunt leans a little harder on optimization, though the gap is small.
The Jackbox Party Pack 3
Light trivia and betting math.
West Hunt
Task locations and tells are modestly learnable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.