head to head
The King of Fighters '98vsWindjammers
The King of Fighters '98 leans Execution (Competitive PvP); Windjammers leans Execution (Competitive PvP).
The King of Fighters '98Windjammers
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads8 vs 7
The King of Fighters '98 leans harder on reads: Human opponents constantly adapt and condition you
Variance1 vs 1
Even - both lean on variance about the same.
Optimization5 vs 4
The King of Fighters '98 leans harder on optimization: Team order and matchup theory reward study
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

