head to head

The Last of Us Part I cover artvsTrespasser cover art

The Last of Us Part IvsTrespasser

The Last of Us Part I leans Execution (Practiced Mastery); Trespasser leans Execution (Practiced Mastery).

EXECUTION4 /10READS0 /10VARIANCE2 /10OPTIMIZATION4 /10
The Last of Us Part ITrespasser

Axis by axis

Execution4 vs 5

Trespasser leans harder on execution: awkward physics-based aiming and movement

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization4 vs 3

The Last of Us Part I leans harder on optimization: crafting and route planning matter

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

The Last of Us Part I

full breakdown

Trespasser