head to head
The Last of Us Part IIvsZero Tolerance
The Last of Us Part II leans Execution (Practiced Mastery); Zero Tolerance leans Execution (Practiced Mastery).
The Last of Us Part IIZero Tolerance
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 0
The Last of Us Part II leans harder on reads: Smarter AI still runs mappable search scripts
Variance2 vs 1
The Last of Us Part II leans harder on variance: First-encounter unknowns only
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

