head to head
The Last of UsvsUncharted 4: A Thief's End
The Last of Us leans Execution (Practiced Mastery); Uncharted 4: A Thief's End leans Execution (Practiced Mastery).
The Last of UsUncharted 4: A Thief's End
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance2 vs 1
The Last of Us leans harder on variance: Encounter layouts unknown first time only
Optimization5 vs 3
The Last of Us leans harder on optimization: Resource crafting and encounter routing
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

