head to head
The Last of UsvsUnreal II: The Awakening
The Last of Us leans Execution (Practiced Mastery); Unreal II: The Awakening leans Execution (Practiced Mastery).
The Last of UsUnreal II: The Awakening
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads1 vs 0
The Last of Us leans harder on reads: Enemy AI searches but follows mappable routines
Variance2 vs 2
Even - both lean on variance about the same.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

