head to head
The Last SpellvsX-COM: UFO Defense
The Last Spell leans Optimization (Pure Optimization); X-COM: UFO Defense leans Optimization (Systems & Chaos).
The Last SpellX-COM: UFO Defense
Axis by axis
Execution2 vs 1
The Last Spell leans harder on execution: Turn-based; no input precision required.
Reads0 vs 0
Even - both lean on reads about the same.
Variance6 vs 6
Even - both lean on variance about the same.
Optimization9 vs 8
The Last Spell leans harder on optimization: Action-point optimization and defense layout is the game.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

