head to head

The Lord of the Rings: The Battle for Middle-earth II cover artvsWarlords Battlecry III cover art

The Lord of the Rings: The Battle for Middle-earth IIvsWarlords Battlecry III

The Lord of the Rings: The Battle for Middle-earth II leans Optimization (Practiced Mastery); Warlords Battlecry III leans Optimization (Practiced Mastery).

EXECUTION5 /10READS5 /10VARIANCE2 /10OPTIMIZATION7 /10
The Lord of the Rings: The Battle for Middle-earth IIWarlords Battlecry III

Axis by axis

Execution5 vs 5

Even - both lean on execution about the same.

Reads5 vs 4

The Lord of the Rings: The Battle for Middle-earth II leans harder on reads: Human opponents in skirmish reward prediction

Variance2 vs 3

Warlords Battlecry III leans harder on variance: Fog of war and item drops hide moderate information

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

The Lord of the Rings: The Battle for Middle-earth II

full breakdown

Warlords Battlecry III