head to head

The Lord of the Rings: The Battle for Middle-earth II cover artvsWorms: Open Warfare cover art

The Lord of the Rings: The Battle for Middle-earth IIvsWorms: Open Warfare

The Lord of the Rings: The Battle for Middle-earth II leans Optimization (Practiced Mastery); Worms: Open Warfare leans Optimization (Practiced Mastery).

EXECUTION5 /10READS5 /10VARIANCE2 /10OPTIMIZATION7 /10
The Lord of the Rings: The Battle for Middle-earth IIWorms: Open Warfare

Axis by axis

Execution5 vs 5

Even - both lean on execution about the same.

Reads5 vs 4

The Lord of the Rings: The Battle for Middle-earth II leans harder on reads: Human opponents in skirmish reward prediction

Variance2 vs 4

Worms: Open Warfare leans harder on variance: Wind, crate drops and terrain destruction shuffle each turn

Optimization7 vs 6

The Lord of the Rings: The Battle for Middle-earth II leans harder on optimization: Economy, base layout, and faction counters drive wins

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

The Lord of the Rings: The Battle for Middle-earth II

full breakdown

Worms: Open Warfare