head to head

The Lord of the Rings: The Battle for Middle-earth cover artvsTotal War: Arena cover art

The Lord of the Rings: The Battle for Middle-earthvsTotal War: Arena

The Lord of the Rings: The Battle for Middle-earth leans Optimization (Mind & Math); Total War: Arena leans Reads (Mind & Math).

EXECUTION5 /10READS6 /10VARIANCE3 /10OPTIMIZATION7 /10
The Lord of the Rings: The Battle for Middle-earthTotal War: Arena

Axis by axis

Execution5 vs 4

The Lord of the Rings: The Battle for Middle-earth leans harder on execution: Micro and multitasking under real-time pressure

Reads6 vs 6

Even - both lean on reads about the same.

Variance3 vs 3

Even - both lean on variance about the same.

Optimization7 vs 6

The Lord of the Rings: The Battle for Middle-earth leans harder on optimization: Build orders and counter units are largely solvable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

The Lord of the Rings: The Battle for Middle-earth

full breakdown

Total War: Arena