head to head
The NeverhoodvsTrue Fear: Forsaken Souls Part 1
The Neverhood leans Optimization (Pure Optimization); True Fear: Forsaken Souls Part 1 leans Optimization (Systems & Chaos).
The NeverhoodTrue Fear: Forsaken Souls Part 1
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
True Fear: Forsaken Souls Part 1 leans harder on variance: Object locations are unknown until found
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

