head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
Gentle dimension-hopping puzzles dressed in light action, testing little beyond insight.

Optimization · Practiced Mastery
A gentle physics puzzle-platformer starring a creature made of unraveling yarn.
The Plucky Squire leans Optimization (Practiced Mastery); Unravel leans Optimization (Practiced Mastery).
Unravel leans a little harder on execution, though the gap is small.
The Plucky Squire
Light combat and platforming aimed at all ages
Unravel
Gentle platforming and yarn-swing timing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
The Plucky Squire
Scripted storybook enemies, nothing adapts
Unravel
No opponent
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
The Plucky Squire
Every page-flip trick is authored
Unravel
Everything is visible and fixed
Unravel leans a little harder on optimization, though the gap is small.
The Plucky Squire
2D-3D perspective puzzles are the real content
Unravel
Physics puzzles with discoverable intended solutions
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.