head to head

The Quarry cover artvsTime Hollow cover art

The QuarryvsTime Hollow

The Quarry leans Optimization (Systems & Chaos); Time Hollow leans Optimization (Systems & Chaos).

EXECUTION2 /10READS0 /10VARIANCE4 /10OPTIMIZATION5 /10
The QuarryTime Hollow

Axis by axis

Execution2 vs 1

The Quarry leans harder on execution: QTE prompts are the only dexterity test

Reads0 vs 0

Even - both lean on reads about the same.

Variance4 vs 3

The Quarry leans harder on variance: Hidden branch logic surprises until paths are mapped

Optimization5 vs 5

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

The Quarry

full breakdown

Time Hollow