head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Pure Optimization
A fixed-solution puzzle adventure where finding the right inventory combination unlocks every obstacle.

Optimization · Pure Optimization
A self-aware mystery adventure testing systematic multi-character puzzle solving in a classic idiom.
The Secret of Monkey Island leans Optimization (Pure Optimization); Thimbleweed Park leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
The Secret of Monkey Island
Clicking inventory items demands no twitch skill whatsoever
Thimbleweed Park
Classic SCUMM-style interface with no twitch elements
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
The Secret of Monkey Island
No adaptive opponent; all puzzles are fixed and authored
Thimbleweed Park
Scripted mystery narrative; NPCs never adapt to player choices
The Secret of Monkey Island leans a little harder on variance, though the gap is small.
The Secret of Monkey Island
Some hidden items require exploration but solutions are invariant
Thimbleweed Park
Deterministic puzzles throughout the game
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
The Secret of Monkey Island
Correct item combinations and dialogue chains fully determine progress
Thimbleweed Park
Multi-character inventory puzzles demand systematic causal reasoning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.