head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
A time-loop mystery puzzle game that is essentially a fixed sequence to solve.

Optimization · Pure Optimization
Atmospheric sci-fi puzzler about swapping consciousness between your own clones.
The Sexy Brutale leans Optimization (Pure Optimization); The Swapper leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
The Sexy Brutale
light stealth timing, mostly observation-based
The Swapper
Light platforming; precision rarely gates progress
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
The Sexy Brutale
NPCs loop on fixed deterministic schedules
The Swapper
No opponent exists
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
The Sexy Brutale
fully deterministic time-loop world
The Swapper
Deterministic rooms with no hidden state
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
The Sexy Brutale
solving the fixed time-loop puzzle sequence
The Swapper
Clone-placement puzzles have fixed solvable solutions
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.