head to head

The Simpsons: Hit & Run cover artvsTrine 3: The Artifacts of Power cover art

The Simpsons: Hit & RunvsTrine 3: The Artifacts of Power

The Simpsons: Hit & Run leans Optimization (Practiced Mastery); Trine 3: The Artifacts of Power leans Optimization (Practiced Mastery).

EXECUTION4 /10READS0 /10VARIANCE1 /10OPTIMIZATION5 /10
The Simpsons: Hit & RunTrine 3: The Artifacts of Power

Axis by axis

Execution4 vs 4

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance1 vs 1

Even - both lean on variance about the same.

Optimization5 vs 6

Trine 3: The Artifacts of Power leans harder on optimization: Choosing the right hero and physics solution is the game

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

The Simpsons: Hit & Run

full breakdown

Trine 3: The Artifacts of Power