head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Light / Casual
A gorgeous first-person mystery about piecing together a boy's disappearance.

Variance · Light / Casual
A first-person psychological horror set in a cursed family home.
The Vanishing of Ethan Carter leans Optimization (Light / Casual); Visage leans Variance (Light / Casual).
Visage leans a little harder on execution, though the gap is small.
The Vanishing of Ethan Carter
Walking and looking, nothing more
Visage
Slow movement and item use.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
The Vanishing of Ethan Carter
No opponent
Visage
Ghosts follow scripted triggers.
Visage leans a little harder on variance, though the gap is small.
The Vanishing of Ethan Carter
The mystery is hidden only until discovered
Visage
Some scares and item placements vary.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
The Vanishing of Ethan Carter
Reconstructing event sequences is light deduction
Visage
Sanity management is shallow.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.