head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
A noir management game where a corrupt retiring police chief juggles dispatches, mobsters, and money.

Optimization · Systems & Chaos
An audio detective game where you identify suspects by eavesdropping on crime-scene recordings.
This Is the Police leans Optimization (Pure Optimization); Unheard leans Optimization (Systems & Chaos).
This Is the Police leans a little harder on execution, though the gap is small.
This Is the Police
Menu-driven dispatching, no dexterity
Unheard
Just scrubbing a timeline and listening
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
This Is the Police
Mob and city events are scripted
Unheard
No opponent, recorded voices only
Unheard leans a little harder on variance, though the gap is small.
This Is the Police
Call outcomes and officer rolls are uncertain
Unheard
Identities are hidden until audio clues connect
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
This Is the Police
Staffing, dispatch triage, and cash management solvable
Unheard
Cross-referencing fixed conversations solves each case
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.