head to head

Thumper cover artvsTouhou Kaikidan: Mystic Square cover art

ThumpervsTouhou Kaikidan: Mystic Square

Thumper leans Execution (Pure Mechanics); Touhou Kaikidan: Mystic Square leans Execution (Pure Mechanics).

EXECUTION9 /10READS0 /10VARIANCE1 /10OPTIMIZATION4 /10
ThumperTouhou Kaikidan: Mystic Square

Axis by axis

Execution9 vs 9

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance1 vs 2

Touhou Kaikidan: Mystic Square leans harder on variance: Rank system shifts difficulty slightly run to run

Optimization4 vs 5

Touhou Kaikidan: Mystic Square leans harder on optimization: Routing, bombs and risk-reward point collection optimise scores

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Thumper

full breakdown

Touhou Kaikidan: Mystic Square