head to head
TMNT: Shredder's RevengevsWarhammer 40,000: Kill Team
TMNT: Shredder's Revenge leans Execution (Practiced Mastery); Warhammer 40,000: Kill Team leans Execution (Practiced Mastery).
TMNT: Shredder's RevengeWarhammer 40,000: Kill Team
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads2 vs 2
Even - both lean on reads about the same.
Variance2 vs 3
Warhammer 40,000: Kill Team leans harder on variance: Enemy spawns and drops add bounded randomness
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

